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Evoker

Evokers are powerful magic wielders with deep connections to draconic origins. Emerging from the secluded Dragonspire Mountains, these individuals are either scholars who have deciphered ancient draconic texts or those born with the rare gift of dragon blood. This unique blend of scholarly intellect and innate magical prowess makes Evokers exceptional figures in the realm of Alavir, drawing players to their rich heritage and formidable abilities.


Throughout Alavir's history, Evokers have played a crucial role in battles against dark forces, their magic often tipping the scales in favor of light. They draw power either from ancient scrolls or their dragon ancestors, using these sources to wield devastating offensive spells and invaluable support magic. This dual capability makes them versatile and highly valued both in combat and as consultants to kings and generals, solidifying their place as influential figures in Alavir.


Evokers' deep bond with their source of power, symbolized by draconic talismans or inscribed grimoires, highlights their commitment to responsibly harnessing this formidable magic. Players are drawn to the ethical dilemmas Evokers face, balancing immense power with responsibility, and the differing perspectives between those born with dragon blood and those who gain powers through study. In society, Evokers can be seen as heroes or feared for their connections to dragons, offering rich role-playing opportunities and compelling narratives.

Evoker Proficiencies

Proficiencies

  • Max Hit Points: 10
  • Hit Points Per Level: 6
  • Saving Throws: Fortitude
  • Weapons: Caster, Martial, and Simple Weapons
  • Armor: All Armor & Accessories
  • Skills & Feat: You gain 6 levels of skill proficiencies, and 1 feat.
  • Spellcasting Focus: Caster, Martial, and Simple Weapons

Spellcasting Stats

  • Spellcasting Modifier (SM): Charisma (CHA, INT, or WIS)
  • Spellcasting DC (SD): 8 + Proficiency Modifier (PM) + Spellcasting Modifier (SM)
  • Spell List: Arcane

Fighting Stats

  • Fighting Modifier (FM): Dexterity (DEX or STR)
  • Fighting DC (FD): 8 + Proficiency Modifier (PM) + Fighting Modifier (FM)

Tier 1 Evoker Features

Tier 1 is the features you will receive from levels 1-5

Dragon Focus

At 1st level, You enhance an arcane focus with dragon magic granting you an additional 1 health per level.

Draconic Pet

At 2nd level, you have a pet pseudodragon that assists you in combat. 

๏ปฟ

When you cast a spell of 15ft range or less or make a melee weapon attack the pseudodragon attacks the target dealing damage equal to your spellcasting modifier.

Ability Score Increase or Feat

At 4th level, you can choose between the following:


Ability Score Increase:

Increase an ability score by 2, or two ability scores by 1.


Feat:

Choose one feat from the list of feats.

Skill Proficiency

At 5th level, you can choose between the following:


Ability Score Increase: 

Increase an ability score by 2, or two ability scores by 1.


Skill Increase:

You gain proficiency 1 levels of proficiency in 3 skills.

Tier 2 Evoker Features

Quicken Spell

At 7th level, when you use your action to cast a cantrip, you can make one melee weapon attack as a bonus action.

Last Stand

At 9th level, When you are reduced to 0 hit points, make an Endurance skill check equal to 8 + (PM) + Your Level, if you succeed, you do not take 1 level of exhaustion.

Ability Score Increase or Feat

At 10th level, you can choose between the following:


Ability Score Increase:

Increase an ability score by 2, or two ability scores by 1.


Feat:

Choose one feat from the list of feats.

Tier 3 Evoker Features

Dragon's Might

At 12th level, your Strength and Constitution scores increase by 4. Your maximum for those scores are now 24.

๏ปฟ

Your maximum for those scores increases to 30 at level 20.

Aid of the Drake

At 14th level, (Recharge 5-6) your pseudodragon can force a creature to roll at disadvantage, or grant you advantage on a roll.

Ability Score Increase or Feat

At 15th level, you can choose between the following:


Ability Score Increase:

Increase an ability score by 2, or two ability scores by 1.


Feat:

Choose one feat from the list of feats.

Tier 4 Evoker Features

Eye of the Dragon

At 17th level, you have advantage on Concentration skill checks. In addition, you have truesight up to 30 feet.

Ability Score Increase or Feat

At 19th level, you can choose between the following:


Ability Score Increase:

Increase an ability score by 2, or two ability scores by 1.


Feat:

Choose one feat from the list of feats.

Luck of the Dragon

At 20th level, you can automatically succeed on a skill check, saving throw, or attack roll. Any effects of a spell that would happen on successful save are nullified.

๏ปฟ

You can do this up to 3 times per long rest.

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